The post I did on Mesopotamian weapons and armour is getting a lot of hits........
Anyway, does anyone know what happened to that Fight On! book of random tables thing?
Just my 'dump spot' for all things rpg and non-rpg related. If you want to contact me, you can reach me at: amjwestenberg@gmail.com
Tuesday, March 20, 2012
Saturday, March 17, 2012
New Death Again
Just quickly. I realized what the New Death reminded me of: the writings of Lord Dunsany.
Just thought I should put it up so I could remember.....
Thursday, March 1, 2012
Magic?
Just a quick thought...
I've recently been playing the video game Powerslave, which is just an awesome 90s shooter. But it has one thing which has sort of stuck in my mind: When you pick up items, they have one use of each, though you can have several of them. However, using an item uses a certain amount of magic (yes, you have a limited amount) depending on the item. For instance, Full Health uses roughly half, Increased Weapon Power about a quarter, and Invincibility all of it.
So, I was thinking of introducing magic points into my rpgs, with items using a certain amount. Players could roll something like 3d6. If you wanted, this could lead to magic points instead of fire-and-forget, but I probably would not do that.
You could have, as well, items which have multiple, or even infinite, uses, but use a lot of magic. Which could be fun. Especially if you made them only useable by one PC.....
So, yeah, anyone got any thoughts on this?
I've recently been playing the video game Powerslave, which is just an awesome 90s shooter. But it has one thing which has sort of stuck in my mind: When you pick up items, they have one use of each, though you can have several of them. However, using an item uses a certain amount of magic (yes, you have a limited amount) depending on the item. For instance, Full Health uses roughly half, Increased Weapon Power about a quarter, and Invincibility all of it.
So, I was thinking of introducing magic points into my rpgs, with items using a certain amount. Players could roll something like 3d6. If you wanted, this could lead to magic points instead of fire-and-forget, but I probably would not do that.
You could have, as well, items which have multiple, or even infinite, uses, but use a lot of magic. Which could be fun. Especially if you made them only useable by one PC.....
So, yeah, anyone got any thoughts on this?
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